Proleric
Proleric
Reactions
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Re: Could Use Help
You can do that with the area OnEnter and OnExit scripts. If the entering/exiting object is a PC, increment/decrement a local int on the area. When the int reaches one, create the boss. When it reach… (View Post)2 -
Re: Movies and monlogue
To clarify my earlier point, it's only possible to script a movie by ending it with the EndGame function, or, implicitly, by starting a new module with StartNewModule. Every module can have a startin… (View Post)2 -
Re: Monster Encounters In Single Player mods: Should they respawn or not?
The exploit can be disabled by giving XP for achievements but not for kills. While respawning is unnecessary in SP, there are pros and cons. Used sparingly, it can add spice to areas with an obvious … (View Post)3 -
Re: Movies and monlogue
At the moment, you can only play a movie at the end of a module. To have movies at several key points in the story, break it into multiple linked modules. Perhaps EE could allow movies to play during… (View Post)2 -
Re: Module, can you add sounds without hak?
There's no reason to be afraid of making a hak. It's by far the most robust method of adding content, ensuring that your work doesn't corrupt other modules. Technically, the alternative is to add fil… (View Post)1