Proleric
Proleric
Reactions
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Re: Does NWN still feature the "can't create archways" issue?
No - as far as I'm aware. There are placeable arches you can walk under in CEP, but you can't walk over them. In general, walkmesh can still only have one height at a given (x, y)... unless anyone kn… (View Post)2 -
Re: Are permissions needed before I Can Update NWN MODs to NWN:EE?
Agreed. Legal and ethical issues. If you're using works from the Vault, for example, there are agreed guidelines. We've also had a recent discussion about posting Required Items on Steam, which, whil… (View Post)6 -
Re: Project Q and "borrowed" assets
In some cases, the content from other games appears by permission, for non-commercial use in NWN. For example, Bioware sanctioned the KOTOR heads. I may be wrong, but I was under the impression that … (View Post)1 -
Re: Could Use Help
Is the delay long enough? I find that, in general, visual effects work reliably on spawn if delayed by 1 second (applied as a SupernaturalEffect if necessary). (View Post)2 -
Re: Suggestions Thread: Miscellaneous (Minor uncategorized tweaks and changes)
It's possible to script henchmen to use thieves' tools. In my experience, it's good to do this in conversation, so that the henchman says "do you really want me to use my only +10 tool to open t… (View Post)2