Proleric
Proleric
Reactions
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Re: Pathfinding problem since last dev build?
These problems were first visible in .21 and persist in .22 in my experience. Potentially two issues: * ActionMoveToObject behaves very strangely if the target is a transition door. I did some tests … (View Post)1 -
Re: Introducing the NWN:EE Development branch
Not really new, I think? There were multiple issues reported in .21 which were variants on "click door, PC moves to door but door action fails until PC sidesteps and clicks again". Not just… (View Post)1 -
Re: Introducing the NWN:EE Development branch
Multiple issues with both pathfinding and cutscene scripting. Not surprising, when testing a development release. It will take some time to narrow them down sufficiently to raise actionable tickets -… (View Post)Post edited by Proleric on1 -
Re: Introducing the NWN:EE Development branch
I've raised a ticket for Stack Underflow in SetObjectVisualTransform, which is a showstopper for one of my modules. (View Post)1 -
Re: Introducing the NWN:EE Development branch
I see that .21 stamps saves as version 1.83 (as we might expect, as there are new script commands) which means that the saves won't load in the Retail version. Not a bug, just for the record. (View Post)1