Quilistan
Quilistan
Reactions
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Re: EE Server - Scripts and conversations are not firing
I run my server off my personal PC this being said I play on this PC also. I have noticed that if I start my server and then test a module even if it is unrelated to my server, this action will resul… (View Post)1 -
Re: Spawning a random group within a random group with NESS (change the thread name to fit the solution)
After testing, this is what spawn each round for a spawnpoint with SP_IS1_SG_SN04_SA_SD02_CD60T1R7 1 round was 3 kobolds 2 round was 2 kobolds 2 minotaur (I would like this to not happen) 3 round was… (View Post)1 -
Re: Spawning a random group within a random group with NESS (change the thread name to fit the solution)
been messing around with the script you posted.if (sTemplate == "kagesgroups") SetLocalInt(oSpawn, "Turn", d4(1)); { int nTurn = GetLocalInt(oSpawn, "Turn" ); if (nTurn … (View Post)1 -
Re: Spawning a random group within a random group with NESS (change the thread name to fit the solution)
Is it possible for each case to spawn a group its self. case 1: select all spawns from "group_orc" tables, case 2: select all spawns from "group_bandit" tables, case 3: select all… (View Post)1 -
Upcoming New Graphics Engine
Will the new engine support Ray Tracing? I have seen some pretty cool stuff happen to older games using this new tech. I mean it made Minecraft look good. It would be very interesting to see what it … (View Post)2