Revock
Revock
Reactions
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Re: Things the toolset REALLY needs for placeables
it already does definite position and orientation? (View Post)1 -
Re: The trouble with screenshots.
printscreen saves it in a folder called "screenshots" in my documents/neverwinternights, as a .tga which you can open with gimp and export to other formats. it doesn't save it to the clipbo… (View Post)3 -
Re: Neverwinter Nights for the Community
tilemagic experts, advice, using nwncq or other newer tilesets makes tilemagic look like crap,,,, an EE idea, or am i so long in coming back this is moot? (View Post)1 -
Re: Neverwinter Nights for the Community
@voidofopinion , base mod,, https://neverwintervault.org/project/nwn1/module/mannasts-vanilla-basemodule-building-v093, plus this, forget the old vault ID, Generic NPC Script Version 3.2 readme file … (View Post)1 -
Re: Neverwinter Nights for the Community
I'm currently working on seasonal stuff for the mod, a script i always admired,, it wasn't tile magic based, it was placeable, I hope to pull out ShadowRealm quests and redo and extend with the base … (View Post)2