Rum
Rum
Reactions
-
Re: Suggestions Thread: Game Mechanics (scripts, spells, feats, combat)
A module OnClick Event. object GetClicker(); object GetTargetClicker(); location GetTargetClickerLocation(); With this, can do realtime things, like 3 shotgun fires to diferent targets in one round (… (View Post)3 -
Re: Suggestions Thread: Game Mechanics (scripts, spells, feats, combat)
This can already be done in v1.69, throught sript coding. This a example of tweaked xp: https://www.nwnlexicon.com/project/nwn1/script/boss-mob-experience-bonus And for returning weapons, i'm not sur… (View Post)1 -
Re: Neverwinter Nights: Enhanced Edition Giveaway!
IA! IA! NEVERWINTER FTHAGHN! IA! R'LYEH! ENHANCED FTHAGN! This will works? Thanks for your generosity Atremious, and have a nice holidays. (View Post)1 -
Re: Suggestions Thread: Structural (file formats, references, "hardcodedness", configuration)
I tink it will be better, if can set the list of preloaded areas as a property of current area, and can change it with a script instruction like: int SetPreloadArea( object oArea, object area_to_prel… (View Post)2