Shadooow
Shadooow
Reactions
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Re: Scripted AI for boss battles?
Again that is possible to do already :smile: . You can code that very easily - there is a way how to make special AI for single creature (as shown in the cleric AI example) and there is a way how to … (View Post)1 -
Re: Allow Custom Spellbooks and fixing Presitage class spellbooks.
This should stay separate. If the custom spellcasting would be dropped, then at least do this. I made both modifications in my nwnx_patch + nwncx_patch plugins for 1.69 so let me write some comments/… (View Post)5 -
Re: What to do with Parry
This. After the discussion in the original thread I'm inclined towards fixing it actually. Yes it might become too powerfull but it will only ever be a problem on persistent worlds. If possible make … (View Post)2 -
Re: Improvements to the NWN forum section
By design any mod (module/hakpack) is compatible with NWN:EE so I really don't see a point in this thread. The only incompatible mod with NWN:EE is community patch 1.70/1.71/1.72 as it is also the on… (View Post)2 -
Re: The allow customization of hardcoded feats card discussion
indeed I wrote few remarks on unhardcoding stuff. These remarks are based on my nwnx work where I unhardcoded/softcoded: all special attacks, healers kit, animal empathy, taunt, pickpocket, devastati… (View Post)3