Shadooow
Shadooow
Reactions
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Re: Persistent Location Script not working in NWN:EE
Either saving module or just moving onto NWN:EE changed area IDs. Or he did made new area (or remove one) after he moved onto NWN:EE. This was always an issue even in 1.69. (View Post)1 -
Re: NPC OnConversation event issue.
your script has ActionSpeakString, not SpeakString i suggested, it is possible that the action won't work because the action queve is modified by player clicking on that npc? either way, this *should… (View Post)2 -
Re: Need for SetUncappedAbilityBonus() and similar functions
unfortunately these function are global and thus they are unusable in multiplayer And while you could change the limit to 22, apply attack bonus effect and change it back that would only work tempora… (View Post)Post edited by Shadooow on3 -
Re: Discussion of "Trash" Feats/Spells/Etc
A must feat for bard on PWs. In case of singleplayer you can live without and you might be right with the repleneshing the bonuses. The reason why it is so good on PWs is because of the difference in… (View Post)5 -
Re: Discussion of "Trash" Feats/Spells/Etc
No, changes like sticky combat modes are not going to be problem. I can hardly think of any feature which would cause backwards compatibility issues - it can always be coded to not have any such issu… (View Post)5