ShadowM
ShadowM
Some of my Contributions on Vault: LINK
Reactions
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HR BASE 11.25A PREVIEW
Latest Update 11.25 EE / BD 74.8170 Moved Trip / Improved Trip out of custom combat to make it function more to PNP. Made Trip / Knockdown function to follows 3.5 rules (other was scripted bioware ve… (View Post)7 -
Re: Fun with SetObjectVisualTransform function
Seem the latest build has fixed these issues, but more testing is need. Thanks BD great new development branch release. (View Post)2 -
Re: Introducing the NWN:EE Development branch
@JuliusBorisov Sorry, was going to and got busy. It is up now. (View Post)2 -
Re: Fun with SetObjectVisualTransform function
I figured I come back here and expanded on creature size. There is a workaround for creature sizing for npc and pc. First NPC you can use the scaling/tail system to have all the different sizes and a… (View Post)6 -
Re: Fun with SetObjectVisualTransform function
I just like to say the whole team who worked on this just rock. Best feature added to date and will make future modules/pw have some really unique feel. As for future implementation/support related t… (View Post)3