ShadowM
ShadowM
Some of my Contributions on Vault: LINK
Reactions
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Re: Suggestions Thread: Structural (file formats, references, "hardcodedness", configuration)
I not sure if I mentioned this or someone else did earlier. Can we get placable to stop grass coming through them. This would be great for placable buildings, overlaid placables in outdoor environmen… (View Post)4 -
Re: Making individual creatures immune to on-hit slay
You right, but if I saved my game to fight the dragon that cannot be on-hit slayed with the one shot weapon and I find out that by constantly reloading that my one-shot dragon killing item that I wor… (View Post)1 -
Re: Henchmen etc.. Control system
Ok updated with non-developer version. (View Post)1 -
Update 12.00A EE HR Base
Latest Update 12.00A EE (LINK) *Updated crafting system for name checks on components, now you can use the same tag but different names in your recipes. (before only the tag was needed to match up an… (View Post)4 -
Re: Update 12.00A EE HR Base
Well one, CPP is awesome, but it not the same thing as this HR base. Even Shadoow would say so. CPP is setup to fix a lot of issues and add flexiblity to the base game. HR Base is setup to be a core … (View Post)Post edited by ShadowM on2