Sherincall
Sherincall
Reactions
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Re: The Make haks and tlk's easier to download for persistent worlds card discussion
This is true, but the only thing it is limiting is your workflow. With FAT32, you would not be able to put all files in one folder and pack them into an ERF/HAK. But you could split it in two, and ad… (View Post)5 -
Re: The Make haks and tlk's easier to download for persistent worlds card discussion
Well, where are they getting the singleplayer module from? Usually, you find these modules on the vault or some other site. You click download, then unpack it in the modules folder. Unless you're pro… (View Post)1 -
Re: Custom Classes and Races
Base classes are now doable. Additional races will require a restructure to the race selection GUI, since it has 7 fixed buttons rather than a listbox. Not a huge change, but also nontrivial. (View Post)3 -
Re: Neverwinter Nights: Enhanced Edition FAQ
@Zaowchen yes, all singleplayer and basic multiplayer (i.e. not PW) modules work in Headstart EE. If anything doesn't work, file a bug. You can even use any old DE saves you have. (View Post)2 -
Re: Water shaders, some useful information
It doesn't (if you look at vswater.shd file, you'll see the relevant line commented out). Rain affects the water color, while wind affects the wave size and speed. Likely, your wind changed with the … (View Post)1