Sherincall
Sherincall
Reactions
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Re: Custom loot - too ambitious?
2DA reads are very fast; faster than local variable lookups in many cases. (View Post)2 -
Re: Keyholing Bug in Latest Release?
Keyholing is meant as a navigation help for players, like TileFade. You wouldn't (and IMO shouldn't) be able to control this as a builder, as it's entirely a player thing. You can suggest to players … (View Post)2 -
Re: Suggestions Thread: Game Mechanics (scripts, spells, feats, combat)
Technically any option is equally easy/complicated, so not a huge deal. The issue here is purely organizational one. I also have no idea what the 'correct' answer is - i.e. one which would be the lea… (View Post)2 -
Re: Character Invalidation of RDDs & PMs
No, there's a few issues with how it was implemented, which will be addressed. The intended behavior is to remain exactly as it was previously, just allow builders to tweak it per-module, or to add i… (View Post)5 -
Re: Switch Version - What a poor effort
Because a lot of the infrastructure that is needed to run a PW is done by volunteers, and you need multiple unpaid people to find the time in their schedule to update the individual components needed… (View Post)1