Sherincall
Sherincall
Reactions
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Re: nwsync feedback & discussion thread
You will only download each asset (model, texture, etc) once - whether they are part of a 'standard' resource like CEP/CTP or if the server repackaged them. So there is no duplication of data at all.… (View Post)1 -
Re: Hardware Requirements for dedicate server/PW?
In all seriousness now, it really depends on what you want to do. You wanna run through the OC with 5 friends and a DM? That Xeon is more than enough. You wanna run a small arena PvP server for 5v5? … (View Post)3 -
Re: nwhak.exe bug?
You really don't want to do areas in a hak. You can, but you still must reference them from the mod, and at that point I think you will no longer be able to use them in the toolset, and if you ever e… (View Post)2 -
Re: Automatic translation of multiplayer chat
This would be a separate plugin to NWNX. NWNX_Chat exposes various chat events, and can then broadcast that data via the messaging bus. The new translate plugin would then send a message to suppress … (View Post)1 -
Re: Automatic translation of multiplayer chat
There's just no way BD could front the cost of the translation APIs (without some serious usage caps), this is something that PWs would need to do themselves. Also, as this is a niche PW-only feature… (View Post)1