Sherincall
Sherincall
Reactions
-
Re: Beamdog - Please don't forget about performance/stability!
I'm taking this statement out of context, but it is perfectly expected that there be issues where there previously "weren't". One of the great things about using modern tools to build the g… (View Post)1 -
Re: Suggestions Thread: Game Mechanics (scripts, spells, feats, combat)
That was never exactly true. However, there is merit in what they say - there were issues in single player where the sequence was reset based on some area parameters. This was fixed in I believe patc… (View Post)5 -
Re: Persistent Database in NWN:EE
It depends on what you want to keep in the database. The builtin database is fast enough for basic use cases, but if you hit like.. 100k entries it'll choke horribly. mysql can process millions easil… (View Post)4 -
Re: NWN Moba, only few & simple features away
Oh, and for simply preventing players from dropping parties - You can edit the party GUI to remove the buttons. Players could override that on their end, but that can be detected (like you mention on… (View Post)1 -
Re: Nested structures
Nested structures work with nwnsc, if that's acceptable for you: https://neverwintervault.org/project/nwnee/other/tool/nwnsc-nwn-enhanced-edition-script-compiler (View Post)2