Sherincall
Sherincall
Reactions
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Re: Did you hardcode the engine to limit 17 bones per skinmesh?
Yes, it is "old news". The issue is understood and will be fixed in one of the future patches, likely with the changes to enable 64bit. (View Post)2 -
Re: NWNX
@Xilanthus there is nwnxlite, which allows you to use mysql on Windows: https://github.com/mtijanic/nwnxlite (View Post)3 -
Re: NWNX
Database management has come a long way since 1999. Even then, the database bioware used was slightly outdated. But generally databases are built to be as fast as possible for the caller (in this cas… (View Post)3 -
Re: NWNX
@voidofopinion In NWScript, there's this function: // This will remove ANY campaign variable. Regardless of type. // Note that by normal database standards, deleting does not actually removed the ent… (View Post)1 -
Re: DebugServer?
I don't have it either, sorry, but it should be available in the GOG 1.69 download. If someone has it, please upload to nwvault. You can also ask on nwvault discord, a lot of people there will have i… (View Post)1