Sherincall
Sherincall
Reactions
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Re: Suggestion: Ability to set a specific tile (instead of randomly cycling through)
Hold down shift and right click on the tile to cycle through all available options for that type. (View Post)7 -
Re: DM reminders on map
* Clone placeables.2da into your override folder and edit it * Find a placeable appearance you want this to look like, for you (pick something that doesn't block movement) * Clone that row into a new… (View Post)3 -
Re: importing
They go into the user directory, not the game directory. The default user directory is: [My Documents]\Neverwinter Nights (Windows) ~/Documents/Neverwinter Nights (macOS) ~/.local/share/Neverwinter N… (View Post)3 -
Re: Player leave server, and player afk, hide players name.
Or are chatting with another player, or are in ranged combat/spellcasting, etc. If the time between checks is long enough it could work, but people routinely stay in the same place for 5-10 minutes. (View Post)1 -
Re: Player leave server, and player afk, hide players name.
The player leaving the server fires an OnClientLeave module event. Detecting AFK is a bit harder, but you could do something like this.. // afktimer.nss void main() { object oPC = OBJECT_SELF; int ti… (View Post)1