TarotRedhand
TarotRedhand
Farewell Reactions, farewell badges. For tomorrow you go.
TR
Reactions
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Re: Do I need a hak file to have custom 2da in my module?
As long as you are on windows you could try my pair of utilities - Fix and Tidy 2da Files. Alternatively you could try (probably) the best 2da editor on the vault - Yata - by kevL's. Don't worry that… (View Post)Post edited by TarotRedhand on1 -
N...N...N...Nineteen
Happy nineteenth birthday today (18th June 2021) NwN and many happy returns too. TR (View Post)Post edited by TarotRedhand on11 -
Re: Patch 2.6 Launches Today!
Patches for BG (5mb) and BG2 (7mb) but you have to (re)download Siege of Dragonspear (1.6gb) to get the patched version. Seems that as it is classed as a DLC there isn't a patch for Siege of Dragonsp… (View Post)1 -
Re: Help With EE Oddity Requested (Possible Bug?) [Fixed]
Sorry about that. It is now fixed. It is down to PBR only working on uncompiled models. While I was trying to not disturb the original haks, I had to extract and decompile the doors' (there turned ou… (View Post)1 -
Re: Introducing the NWN:EE Development branch
Can confirm that the doors at the top of stairs problem is fixed. BTW, with the new water shaders I can now actually see the water in streams in a 3rd party tileset - Sen's Seasonal Workshop - Tilese… (View Post)3