TheAmethystDragon
TheAmethystDragon
Reactions
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Re: Make some previously inaccessible locations accessible
If you're not worried about random spawns appearing up there and getting stuck, that could be accomplished with an altered tile walkmesh. If you use haks, it would be easy enough to do. If you don't … (View Post)1 -
Re: CEP 2.65
2.65 Hak Order cep2_add_doors (optional) cep2_add_loads (optional) Phenotypes Set: (optional) cep2_add_phenos1 + cep2_add_phenos2 + cep2_add_phenos3 + cep2_add_phenos4 cep2_add_reforge (optional) cep… (View Post)2 -
CEP 2.65
CEP 2.65 is now available. https://neverwintervault.org/cep Fixes an error in parts_robe.2da and adds about 140 placeables. Available as a full download, an update from 2.64, or an update via Steam W… (View Post)15 -
Re: Plant Monsters?
Another one for you: Forest Dragon (plant shaped like a dragon) (View Post)1 -
Re: Neverwinter Nights for the Community
What is the funniest thing a DM or module builder has done to your NWN character? (View Post)4