TheBarbarian
TheBarbarian
Reactions
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Re: Modeling troubles
Looks like inverted normals. Have you tried recalculating/flipping them? Go to Edit Mode, select all faces, hit T to open the toolbox on the left, go to Shading / UVs, and under Normals, hit Recalcul… (View Post)2 -
Re: a
Yar. :-) Found two links that might help: 1, and 2. I think it's just about putting your 2da entries on non-conflicting lines, and maybe providing pre-merged ready-to-use versions of the Q and CEP pl… (View Post)1 -
Re: item request
There's definitely a lot to be said for encouraging people to point out different and simpler solutions if they can think of any, even if the problem has already been solved. Making a habit of using … (View Post)3 -
Re: This is the best place to be for NWN:EE news and information!
Intriguing thought. What do registration-free places of discourse look like? What are the pros? What are the cons? I imagine it'd be harder to clean out spambot attacks. When spam messages are linked… (View Post)1 -
Re: Fun with SetObjectVisualTransform function
::suggestive eyebrow waggle:: ::throws more ideas:: :grin: Levitating furniture in haunted houses! Alien abduction beams that grab and pull in cows and people! Chopping rotor blade traps! Walls that … (View Post)6