TrentOster
TrentOster
Reactions
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Re: NWN source code status
We have a limited use license for the Aurora source code, as such we cannot open source it or release it. (View Post)7 -
Re: mp3 to bmu?
If I recall correctly, I think we threw a few byte header onto an MP3 file and renamed it BMU. Should work with just a rename as I don't think we did anything with the header other than strip it befo… (View Post)5 -
Re: Do you prefer NWN:EE Combat's System to keep the 5 second rule or not ?
The combat round in NWN is subdivided into segments of time. A player needs time to play multiple attack animations (including two weapon), evade / parry incoming attacks / play hit animations. When … (View Post)10 -
Re: Feature proposals/requests
If I recall correctly the three class limit was partly dictated by the radial menu allocation of only three slots for class abilities. An invasive re-work of the radial menu would be required. (View Post)1 -
Re: Neverwinter Nights EE
Welcome to the Neverwinter Nights forums. I'm so happy to be finally able to talk about this. (View Post)22