That's a strange topic, feels like a stream of consciousness. I'll play along with some ideas: The graphics in games is a very strange case. It's all about subjective preference. Also it's the first … (View Post)
In the original Baldur's Gate you could use the glitch called "potion duping", where you can go to 0 stacks (just like Marek's antidote), or even beyond that: "Open the inventory and d… (View Post)
In Planescape: Torment I usually choose NPCs more because of their personality and backstory, rather than thir usefulness in combat, but that's always a nice bonus. I agree about the canon members, I… (View Post)