Ulb
Ulb
Reactions
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Re: Are creature animations portable?
Porting PST:EE animations over to BG:EE should be doable in a matter of minutes. It has already been done with the classic games. For the classic games at least the PST animations were significantly … (View Post)1 -
Re: Ulb's Shaman Package: New Kits, New Items, and more (WIP) UPDATED 08.02.2017
Hey, thanks @Raduziel I didn't give up on the FRS and I still do have the files, only those are the same that are attached in this thread still, not the latest version I had on my drive.. Storm Calle… (View Post)2 -
Re: Ulb's Shaman Package: New Kits, New Items, and more (WIP) UPDATED 08.02.2017
Aye, I still plan to add new shaman specific items. I also still think it is a cool idea to allow a few of the useless junk items you get in the game to give minor bonuses to shamans/their summons. C… (View Post)2 -
Re: Ulb's Shaman Package: New Kits, New Items, and more (WIP) UPDATED 08.02.2017
Updated first post with a new shaman kit. (View Post)1 -
Re: Baeloth Spawn
Just spawning Baeloth would be simple enough but without adding any content for him there is hardly a point in that. You could just as well create your own version of Baeloth as additional starting p… (View Post)1