But.. Dorn IS passive in BG1, though it is not immediately obvious to the player, I guess. His cut scene gets 'activated' by talking to him in the Friendly Arm. If you leave him alone it won't ever t… (View Post)
If waiting doesn't help, you could find the culprit by simply adding continue() to all the blocks that don't have it and see at what point your script block is no longer blocked.. (View Post)
I think he will stay/not defect if either: - he turned good - you made him swear in the beginning to not betray you (he mentiones how such a pledge would be binding) (View Post)