Ulb
Ulb
Reactions
-
Re: [MOD] EEex (v0.10.2-alpha)
@Bubb Would it be possible to extend opcode#404 to set a 'custom button' which simply fires a spell (instant cast, target self, keep spell)? e.g.:Param2: '999 or some value' → custom button Resource … (View Post)Post edited by Ulb on3 -
Re: [MOD] EEex (v0.10.2-alpha)
@Bubb I think there are still other crashes going on. I've had a crash at Dragonspear right when the bomb at the second gate exploded (that was still with 5.0 but no shapeshifting involved) and I had… (View Post)1 -
Re: [MOD] EEex (v0.10.2-alpha)
@Bubb A minor thing I've noticed with the detect invisible creatures portion: If you set it to render invisible creatures as semi-transparent (via ini option) invisible party members will no longer b… (View Post)2 -
Re: State of play at SHS and G3 (or any other mod hosters)
Sorry for highjacking this thread but I just want to note that having 30 stickies at the top of every forum kind of negates the use of having stickies in the first place. (Beamdog forums are especial… (View Post)1 -
Re: [MOD] EEex (v0.10.2-alpha)
Unless I'm missunderstanding what you're trying to do, you can already do this right now with scripts. (View Post)3