Unperson
Unperson
Reactions
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Cast Spell On Condition [232] trigger check frequency
Hey, Is it possible to change how often the game checks for opcode 232 trigger conditions? The current behavior, which is used by player Contingency spells (but also by trolls to determine when they … (View Post)3 -
Re: Siege of Dragonspear - Truly evil party troubles (spoilers)
Just make the cranky duergar that accompanies Viconia a recruitable NPC already, Beamdog. Give him the Dwarven Defender kit, so we can continue with the glorious tradition that is having evil dwarves… (View Post)7 -
Re: [MOD] -Scales of Balance- a post-hac tweak mod
Yes, this is also what I'm seeing. I too have the 2-handed katanas and bastard swords component from CDTweaks installed before. In either version, bastard swords seem to be using the longsword profic… (View Post)1 -
Re: [Mods] Awesome Soundsets Mods Master Thread. Custom Soundsets for BGEE, BG2EE and IWDEE
I don't know if this is exactly the behavior you're encountering, but I got custom sound files to play... somewhat. I followed the instructions found earlier in this thread and the other one: renamin… (View Post)1 -
Re: New game/expansion, did any of the updates fix this with Druid Shapeshift kit?
The idea comes from looking at base game lycanthropes. There is no reason why you should transform into a gimped version of the creature, if you are allowed to play as a lycanthrope to begin with. Wh… (View Post)1