WilliamDraco
WilliamDraco
Reactions
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Re: NWN:EE Script Caching
As detailed on the Lexicon - there's no reason to believe you can cache better than the system will auto-cache. Just leave it to nwserver to deal with. Just leave the cache list blank. (View Post)1 -
Re: nwsync feedback & discussion thread
@Balanor @Grizzled_Dwarflord @jpsweeney94 It's no video, but I've laid out a complete walkthrough for using nwsync - This doesn't include it's whole potential, but it covers everything needed for get… (View Post)10 -
Re: Introducing the NWN:EE Development branch
Testing might have stopped short to be conclusive, but nwn went 64-bit as of build 8188. Any chance your work computer is still a 32-bit operating system while at home you are on a 64-bit OS? (View Post)2 -
Re: Suggestions Thread: Structural (file formats, references, "hardcodedness", configuration)
FYI NWNX:EE had just recently added this functionality. Always nice to have stuff baked into core-game, but that's available if you can utilise it. (View Post)1 -
Re: Bioware Campaign Database - Replacement Info
Once the new database hits live (NOT! in the current dev build) Every call to RetrieveCampaign*variable* will call a script that basically does the following:1) Try to read from the new (sqlite) DB. … (View Post)1