WilliamDraco
WilliamDraco
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Re: "if" Evil script help
You could slightly shorten it to simply if(GetAlignmentGoodEvil(oPC) == ALIGNMENT_EVIL) But yes - The Get simply returns an integer number, but you have to DO something with that number in order for … (View Post)1 -
Re: How to revert to the old font?
They changed the system behind fonts to now use TrueType fonts. The old font couldn't be found in a ttf variety and so they had to change it to something else. It can't be optional without maintainin… (View Post)1 -
Re: What happened to the height scaling option during character creation?
Settle down and don't act the know-it-all after you asked the question. They're pointing out the history of the feature and suggesting how you might've been mistaken, attempting to explain your own s… (View Post)4 -
Re: Transition from One Server Area to Another?
No, a server can only load one module. You can however transfer players between two different servers using ActivatePortal(). (View Post)1 -
Re: Help Please - Type Object
Yes - the 'object' type is a reference type (or "pointer" - the term that C/C++ uses for this) to the actual object data. The Object table is generated on each run, with almost all objects … (View Post)1