WilliamDraco
WilliamDraco
Reactions
-
Re: Script Compiler for Enhanced Edition
https://github.com/nwneetools/nwnsc/releases nwnsc got an update for this just a few days ago. Turns out there were some empty bif files, and nwnsc didn't know what to do with bif files that only had… (View Post)2 -
Re: Using the cursor within NWNScript?
There is currently proposed a way to trigger the Targeting Mode from NWScript, but that's only in the preview (where there are no promises it will make it to Dev/Stable). Another way to do it involve… (View Post)1 -
Re: Neverwinter Nights PC Version's Graphic No Match for The PS4?
http://nwn.beamdog.net/web/lighting_update/ Check out the improved lighting on PC coming in the next update. (View Post)3 -
Re: TagEffect() and RemoveEffect()
TagEffect() will tag the entire, linked effect - and RemoveEffect() will remove the entire, linked. The concern raised by the lexicon is what happens if you link an effect tagged "Tag1" and… (View Post)1 -
Re: New Stable Release 8193.13
Wasn't it something about being skinnable? So theoretically someone could re-skin the toolset? Something like that in the patch notes. That's probably why it had to change from old as dirt :) (View Post)1