Zwerkules
Zwerkules
Reactions
-
Re: Development Build 8193.6
Thanks for the performance boost! (View Post)3 -
Re: NWN Toolset: Enhanced Edition. Try the new updates and share your feedback
Here are a few lines of that corner tile model you used: node trimesh Rectangle74 parent TDE01_A01_01 ambient 0 0 0 diffuse 0 0 0 specular 0 0 0 shininess 26 shadow 0 tilefade 2 bitmap NULL verts 15 … (View Post)2 -
Re: Medieval City and Rural tilesets question/bug?
NWN EE wasn't running for me when I wanted to test this on Monday, but Sym 2 helped me getting it to run and I tested it today and couldn't reproduce your problem either. I even used Aluvian as a PC.… (View Post)2 -
Re: Suggestions Thread: Art Assets (models, textures, images, sounds)
Yes. (View Post)6 -
Re: How to Open Darkness over Daggerford in the Toolset - Straight from Ossian!
https://neverwintervault.org/project/nwn1/prefab/placeable/darkness-over-daggerford-world-map-system Ossian released the world map system as a separate download. No need to try to get it from the mod… (View Post)1