agris
agris
Reactions
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Re: Making great MEGAMOD installation BGT (quality mods and opinions)
Hey @zur312, I'm glad you got some feedback. @Cuv's response really is true, despite it sounding a lot like "google it", but unfortunately you aren't going to find a review for every mod, m… (View Post)2 -
Re: Come, embrace me. Let your lips be the death of my pain!
Could you post your weidu.log? Also, have you added or removed any mods in the middle of your play through? It sounds like the scripts calling the potion barks are referencing the wrong lines in dial… (View Post)2 -
Re: Ask Us Anything!
@Dee or @Cerevant Does the patch improve the spell icons in the spell books? long story short- they're pixelated and ugly. The high quality spell icon resources are already in the game, so it should … (View Post)Post edited by agris on2 -
Re: Tweaks and UB Redundancies?
The additional Elminster encounter is included, isn't it? I think it was a vanilla bug that prevented it from triggering, and beamdog fixed it. (View Post)1 -
[BUG] Multiple Ghost Knights in Firewine have incorrect sound
Observed Behavior: When you enter the square room containing the ghost knights inside Firewine Bridge, they sequentially play a 'ghostly' sounds. One or two of the knights, however, play the 'eagle s… (View Post)1