bbear
bbear
Hi Guys and Gals, I'm back!
Lately I've been working hard and studying my butt off for an exam. I also participated in a few Patherfinder Society Games. Man, the third edition rules are confusing. The AC and To Hit are positive instead of negative. I'm also perplex at the Feat system and the new spells.
Reactions
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Re: Help with mind flayers
has anyone tried the wand of cloudkill? It's cheese but it works. One time, I purposefully lured all the mind flayers into the same chamber (boot of speed and ring of free action do stack together!).… (View Post)1 -
Re: The Tale of the Totemic Druid
Seriously, Yahiko needs to walk at the edge of the traps and not into the middle of traps. Yes, that's metagaming but you WILL get unlucky someday. (View Post)5 -
Re: Coward wizards in the Underdark ( spoilers)
Lol, I bend all the rules in my game. The best strategy I found is cloudkill spamming. It works like this: Round 1: 5.5 dmg (expected dmg) Round 2: 11 dmg (16.5 cumulative) Round 3: 16.5 dmg (33 dmg … (View Post)3 -
Re: The Tale of the Totemic Druid
The first trap in your spoiler (poison hold trap) is avoidable. There are 3 traps at the entrance of the room, but if you walk at the eastern edge (the right side facing the entrance), you wont trigg… (View Post)3 -
Re: Coward wizards in the Underdark ( spoilers)
When Vithal tries to run away in my games, he would Timestop, Gate and Dimensior Door away. I hate it when that happens. That's why I always let him get near-death tanking elementals and set off some… (View Post)2