Hi Guys and Gals, I'm back!
Lately I've been working hard and studying my butt off for an exam. I also participated in a few Patherfinder Society Games. Man, the third edition rules are confusing. The AC and To Hit are positive instead of negative. I'm also perplex at the Feat system and the new spells.
I remember the good old days when I just cheated a mobile merchant when my inventory is full of crap. I always summoned Bernard in bg2 whenever I have shopping needs in the middle of an adventure. If… (View Post)
I think boss fights would be more exciting if the boss gains new abilities when they are near-death. The justification is that when people/animals are on the death ground, they naturally become more … (View Post)
After commenting in another thread about the need for high level (and possibly powerful/op) divination spells, I decide to come up with some creative suggestions. I like divination spells because it'… (View Post)
Some of the game's most powerful monsters (mindflayers and beholders) fall prey to deathblow/greater deathblow. An improved hasted fighter/archer can make mincemeat out of a group of these enemies. E… (View Post)