bbear
bbear
Hi Guys and Gals, I'm back!
Lately I've been working hard and studying my butt off for an exam. I also participated in a few Patherfinder Society Games. Man, the third edition rules are confusing. The AC and To Hit are positive instead of negative. I'm also perplex at the Feat system and the new spells.
Reactions
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Re: A Mage Specialist Party Challenge
Currently, I'm thinking a BG2 party of: PC1: Conjurer (Find Familiar) PC2: Transmuter (my stoneskin tank PC3: Invoker PC4: Abjurer The last 2 spots can be Illusionist, Necromancer and Enchanter. Illu… (View Post)2 -
Re: A Mage Specialist Party Challenge
In terms of weapons, robes, rings and other items, I think there should be no restriction. It's best to keep everything simple and the least the number of rules as possible. For dualclass mulitclass … (View Post)Post edited by bbear on1 -
Re: A Mage Specialist Party Challenge
Unfortunately, the answer is No. (View Post)1 -
Re: A Mage Specialist Party Challenge
I would extrapolate that if the specialist can cast that spell, only she can use that type of wand. -Invoker: Wands of Magic Missile, Fire, Frost, Lightning, Cloudkill, Apprenti (random elemental spe… (View Post)1 -
Re: A Mage Specialist Party Challenge
Sorry for mass post spamming, but here is a good website for the Wizard Spell Index. It has all the spells group by both spell levels and spell school. This is a good site examine before starting thi… (View Post)1
