fot1
fot1
Reactions
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Re: Custom Encounter creatures takes too long to attack
Thanks for the suggestions! ActionCommand indeed make wizards to run to attack the PC, which is terrible decision making with their d4 life :-) I was really hopeful that DetermineCombatRound without … (View Post)1 -
Re: Add simple variable to conversation branches
In other thread there is also discussion about how to pass data from the conversation to scripts. Since this thread is the one linked on trello, I just want to paste a link to the other ideas discuss… (View Post)1 -
Re: Android?
I don't think we will ever see a toolset edition for android. The android client plays the same modules than the windows or linux or mac clients. So, you can develop new modules on your PC or downloa… (View Post)2 -
Re: Linux version of the toolset?
I'm using ubuntu and I have the windows binary installed through steam: $HOME/.local/share/Steam/steamapps/common/Neverwinter Nights/bin/win32/nwtoolset.exe I just use the system wine and it works fi… (View Post)1 -
Re: Suggestions Thread: Game Mechanics (scripts, spells, feats, combat)
I miss a `SetSoundset` and `GetSoundset` functions, to change PCs and NPCs voices. Not sure if was an oversight, or there is a technical reason for this not being add. (View Post)2