jastey
jastey
Reactions
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Re: [Mod] Ascalon's Questpack (Kerzenburgforum)
@jmerry thanks for the info! Now I know why it sounded so familiar. :D @The_Baffled_King in your game where Perwell won't follow you to the FAI. Would you look and tell me what the variable Global(&q… (View Post)1 -
Re: Eve of War [Abandoned]
@ThacoBell I'm maintainer of the Breagar NPC mod. The dialogue line for Kelddath is appended to state 0 of KELDDA.dlg, which is Kelddath's greetings dialogue. If you need to click through several oth… (View Post)4 -
Re: Eve of War [Abandoned]
@elminster When assigning scriptnames or other things to cres, please keep this list in mind to make it compatible with other mods. (View Post)2 -
Re: Eve of War [Abandoned]
Regarding EndlessBG1: I think I went with "the Dukes have clerics for this" and resurrected at least Duke Belt in case he was killed during the fight with Sarevok (I wasn't aware that's not… (View Post)2 -
Re: Extra Expanded Enhanced Encounters! Module Download
Just in case this means anything I confirm that the attached package in the post above contains no Seatower ressources. I appreciate that this matter is handled with according sensitivity from all in… (View Post)6