jastey
jastey
Reactions
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Re: [mod] Skie - The Cost of One Girl's Soul
Or you could just add wild magic to the mix and anything is possible... (View Post)2 -
Re: Troubleshooting: Spike Trap in bd7230 (spoilers)
Thanks. https://support.baldursgate.com/issues/40497 (View Post)2 -
Re: Troubleshooting: Spike Trap in bd7230 (spoilers)
There is no variable in the game, you need to patch the script to set a custom one. I already included it into the 3rd Tutorial locally. ;) (View Post)1 -
Re: Thoughts on the game having just now finished (with SPOILERS)
@batoor That makes a lot of sense then, indeed. Thanks for pointing that out! (View Post)2 -
Re: [Mod] Ascalon's Questpack (Kerzenburgforum)
@Artona Aron's cre code is ACQ12002.CRE. To be absolutely sure you could also set C:SetGlobal("SPRITE_IS_DEADACQ12002","GLOBAL",0) so he won't be detected as dead later. (View Post)3