jastey
jastey
Reactions
-
Re: General mod Questions thread
That the trigger also works in SoD from NPCs being in the group in BG:EE is how I understood it, yes. Dream script: gets executed when the player hits the "rest" button (outdoor or in an in… (View Post)1 -
Re: General mod Questions thread
@Raduziel Both dlgs do not exist in SoD: BG:EE is VICONJ and SoD is BDVICONJ (without the second "i"). Was Viconia in party at the time or not? If she is in party, it should work with "… (View Post)Post edited by jastey on1 -
Re: [Tutorial] jastey's SoD NPC Modding Tutorials
@Ardanis Thank you very much for the insight! Thank you very much for your generous offer. I don't have the cutscene any more (it was the attempt to let a non-party member walk along in the very last… (View Post)2 -
Re: General mod Questions thread
Oh wow, that's a gem indeed. Here's an example code for ADD_TRANS_ACTION. This goes into a .d-file. "BANOMEN" - is the dlg file BEGIN 432 434 366 END - these are the state numbers (A_T_A pa… (View Post)1 -
Re: Why no general alarm when I kill a neutral?
My bgqe quest givers are mostly tagged as INNOCENT, yes. They are defensless bystanders who happen to have a problem the PC can help them with. If the player decides to hit the town around them with … (View Post)1