kensai
kensai
Reactions
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Re: [MOD] High Power Baldur's Gate v2.6.0
So there are some things that I noticed: Irritating - some invisible enemies are immune to detect invisibility spell and dispel. Why? And also there are enemies that sees right through your invisibil… (View Post)2 -
Re: [MOD] High Power Baldur's Gate v2.6.0
So far I completed Naskel Mines and Bandit Camp :) Dear Mulahey summons his skeletons, then they became skulls and he gets fear from them :) :) Now to the questions. At the moment any cleric can cast… (View Post)1 -
Re: [MOD] High Power Baldur's Gate v2.6.0
Few suggestions: To make Kensai's Kai and monk specific abbilities have 0 cast and without delay (like montaron haste) To add katana's to Beregost shop (this is silly, I don't have money to buy it in… (View Post)1 -
Re: [MOD] Improved Heart of Fury Mode Version 4.2.0
Have you considered in making Belhi invulnerable to timestop? I mean even Demogorgon had that. I actually played with HLA from from home rules mod. that means my f20/m19 has 1 Whirlwind and 1 alacrit… (View Post)Post edited by kensai on2 -
Re: [MOD] Improved Heart of Fury Mode Version 4.2.0
nevermind already solve this problem. he dies if you cast true strike and kills all skeletons. Now to the finale Seems like old Belhi is still vulnerable to Time Stop. My other girl has sword of days… (View Post)1