kungfuhobbit
kungfuhobbit
Reactions
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Re: How to show larger M sized portraits in-game?
This was easy to modify using https://forums.beamdog.com/discussion/48994/the-new-ui-system-how-to-use-it/p1 So good! Small portraits be-gone! -sidebar width -character buttons portrait -character bu… (View Post)Post edited by kungfuhobbit on3 -
Irenicus Waukeen's Promenade Battle Redux EET
I rescripted the BG2EE Waukeen's Promenade battle taking advantage of Enhanced Edition effects. The materials used are https://drive.google.com/open?id=1iCcPVFlwxY9j2DnEPX_OBZuwh5Bo7Q0u It *may* work… (View Post)Post edited by kungfuhobbit on4 -
Gorion's Battle - Baldur's Gate 1998 Prologue Redux EET Mod
I redid the BGEE prologue cutscene in EET, inspired by the original style https://youtu.be/tLw6iY6Hqno The materials used are https://drive.google.com/open?id=1dYBGsdFMnlA2E9CvpFwQOAqm6DaOFYLu It *ma… (View Post)Post edited by kungfuhobbit on1 -
Re: Ask Beamdog
A big thankyou to Beamdog and the modders, as I enjoy another playthrough in 2020 (View Post)3 -
Re: Which area(s) in BG:EE need more love? [The Enemy Within]
Friendly Arm Inn and Gnoll Stronghold (View Post)1