meaglyn
meaglyn
Reactions
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Re: Add simple variable to conversation branches
z-dialog allows you to make conversations that do what you want. It does not help you put a variable in the conversation per se. You use it to write the whole conversation that you needed to use a va… (View Post)1 -
Re: Add simple variable to conversation branches
z-dialog is your friend. (View Post)1 -
Re: AssignCommand not crediting assignee with damage
What Daz said. The reason being that it's the creation of the effect not the application of the effect that determines the object which does the damage (or whatever the effect is). i.e. this line: ef… (View Post)1 -
Re: GetFirstObjectInShape does not work
It will actually compile as is since the second "object oTarget" is in a narrower scope. It is legal to do that although some compilers can warn you if you are shadowing a variable in a lar… (View Post)2 -
Re: Your CD Key is Already In Use!
The steam client seems to not overwrite an exiting key when it starts. I think the beamdog client will force your beamdog key in when it runs. If you move the beamdog key away and then start the game… (View Post)3