shadguy
shadguy
Reactions
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nwsync feedback & discussion thread
@niv, I have some questions and comments based on reading your doc over here: https://docs.google.com/document/d/1eYRTd6vzk7OrLpr2zlwnUk7mgUsyiZzLoR6k54njBVI/edit#heading=h.70hrnjef5wv3 I figured I'd… (View Post)8 -
Re: nwsync feedback & discussion thread
Couple more thoughts and notes: * (minor nit) In 8182, in the server browser, the column for nwsync that replaced ping has no column name/header/label * (feature suggestion) Please add support for an… (View Post)1 -
Re: Suggestion: alphabetized tailmodel + wingmodel drop downs in creature editor
Thank you sir! -Dave (View Post)1 -
Re: What a waste of time.
BeamDog is bringing the game to mobile. I expect that will grow the market and playerbase quite a bit. -Dave (View Post)3 -
Re: Toolset Encounter Design features
@Shadooow 's work, here: https://neverwintervault.org/project/nwn1/script/trigger-based-spawn-system-shadooow , may interest folks as well. Supporting Shadoow's ideas by integrating those features di… (View Post)3