shadguy
shadguy
Reactions
-
Re: Discuss Input cards here (unless the ticket you want to discuss is big enough for a separate thread)
Regarding the initial area height in area wizard request, ( https://trello.com/c/fGCRbpaV/49-area-initial-height-in-area-wizard ), there's a way to do it with a few clicks right after area creation: … (View Post)3 -
Request - add an object oCreature parameter to GetAttemptedAttackTarget()
Currently, GetAttemptedAttackTarget() operates only on OBJECT_SELF. It would be helpful if it accepted an object oCreature (default == OBJECT_SELF) parameter to specify which particular creature's at… (View Post)1 -
Improved Support for Color Tokens and Tags in the Toolset
x3_inc_string has some basic support for RGB color codes (tags) - there are similar bits and pieces on the vault that let you do/build/learn to work with colorized names. So, for example, if desired,… (View Post)3 -
Re: Suggestions Thread: Art Assets (models, textures, images, sounds)
Suggestion: update the game's DDS file format to the industry standard DDS format (or other modern format). I dunno how much work it would be to update the engine bits, and I'm assuming files can be … (View Post)3 -
Re: Player's Resource Consortium Pack
Agreed, Strat was good stuff. I never got into using PRC, but we hung out on IRC a fair bit and we borrowed some ideas back and forth (Strat asked permission to use some of our vfx models at one poin… (View Post)1
