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Request - add an object oCreature parameter to GetAttemptedAttackTarget()

Currently, GetAttemptedAttackTarget() operates only on OBJECT_SELF. It would be helpful if it accepted an object oCreature (default == OBJECT_SELF) parameter to specify which particular creature's attempted target we wish to examine.

This would line up the function's interface with that of GetAttackTarget(). This would be helpful in scripting AI for henchies, for example.

-Dave
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