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wolpak

  • Re: Classes Reborn Mod

    @Grammarsalad‌ Don't knock it til you try it. If it is purism that is holding you back, it doesn't HAVE to be D&D to be good. Just sayin ;) I already have the save stats built out from the old mo… (View Post)
  • Re: Classes Reborn Mod

    I am working on innate bonuses for each class based on a specified stat. This is based off of monks use Wisdom modifier for AC. Here is my list, but I am willing to take any and all criticism. Monks:… (View Post)
    Post edited by wolpak on
  • Re: Classes Reborn Mod

    Most classes will use important stats to augment skills that they have. I have finished the proficiency system, and now to start fleshing out the kits. (View Post)
    Post edited by wolpak on
  • Re: Classes Reborn Mod

    Thief->Rogue->Pirate Thief->Rogue->Swashbuckler Thief->Bounty Hunter->Assassin Thief->Bounty Hunter->Spy Rogue: DW/1H focus. Less skill points, but more offensive Pirate: 1H f… (View Post)
    Post edited by wolpak on
  • Re: Classes Reborn Mod

    Bard is a little more up in the air. Bard->Minstrel->Virtuoso Bard->Minstrel->Skald Bard->Acrobat->Fencer Bard->Acrobat->Jester Minstrel: Stronger bard song, more lore Virtuos… (View Post)
    Post edited by wolpak on