Aquadrizzt
Aquadrizzt
Reactions
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Re: [MOD IDEA] Porting Modron Maze from PSTEE to BG2EE
@argent77 , is this intended to be supplementary to the main campaign, or as an alternative campaign accessible through a UI addition such as EET? Either is fine, but it definitely means that the who… (View Post)3 -
[MOD] Undivided: Keeping NPCs Around
Undivided is a mod that changes Vhailor and Ignus to be followers rather than party members. Thus, this mod allows players to have all seven companions present as they progress through the game. The … (View Post)15 -
Re: Has anyone tried...
I looked into this a while ago and oh the things you find in ancient video game engines... The PST engine only has entries in class-related .2da files for: Mage, Fighter, Cleric, Thief, Bard, Paladin… (View Post)2 -
Re: Are creature animations portable?
Yes, you can use BamResizer or the NI bam resizing tool to scale the animations as necessary. The animation angle will still present slight aesthetic issues, but that's pretty minor. (View Post)1 -
Re: What improvements IWD needs
@CamDawg , yeah I was gonna suggest the Acolyte of Tempus in the temple but I didn't think who else would be good. All three of them seem like prime choices. For reference for other interested partie… (View Post)Post edited by Aquadrizzt on3