AstroBryGuy
AstroBryGuy
Reactions
-
Re: The BG NPC project
@cmorgan - Thanks! At this point, I'm still better at reading code than writing it. Firebead's book quest will also need a similar modification for x#ict3.d (line 1362)I_C_T3 ~%tutu_var%FIREBE~ %fire… (View Post)2 -
Re: MAC OS X: importing custom portraits from BG EE
They are actually in the game already. The BG2 portraits have an "N" as the first character in the filename, i.e. NVICONM.bmp. The BG1 portraits don't have the "N", i.e., VICONIAL… (View Post)1 -
Re: The BG NPC project
@shin - Do you have SCS installed? The version of BG1NPC I installed had a notice that the NPCs Wait At Inns component was incompatible with BGEE and BGT. It said to use the SCS component instead. (View Post)1 -
Re: EE Keeper, Updated to v1.0.4
@booinyoureyes - Mazzy's items, the Sword & Bow of Avoreen, are unusable by Paladins. You'd have to edit the item files, which EE Keeper can't do. You'll need to use Near Infinity or DLTCEP. (View Post)1 -
Re: Which Edwin portrait do you prefer?
I like @artastrophe's take on Edwin, with the traditional shaved head and tattoos of the Red Wizards of Thay. https://forums.beamdog.com/uploads/userpics/194/p4XSIE8U6CSMT.jpg (View Post)8
