AstroBryGuy
AstroBryGuy
Reactions
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Re: BG1NPC for BGEE Prerelease - UPDATE v21-PR_20150131
@jastey - You might the version on @cmorgan's repository instead of mine. cmorgan had converted the macro_tutu_to_bgt.tph file to cmorgan_project_macros.tpa, but his bg1npc.tp2 file still references … (View Post)1 -
Shield Mod - Mulling over ideas
Thanks to the newly externalized features of BG[2]:EE, I'm thinking about creating a Shield Mod. I'm interested in any comments or feedback on the ideas for the mod. The mod would have two components… (View Post)5 -
Re: BG1NPC for BGEE Prerelease - UPDATE v21-PR_20150131
@SharGuidesMyHand - I think that's one of Ajantis' INTERACTION sounds (looking at his CRE, it's INTERACTION4). BG1NPC doesn't change how/when those sounds fire. Edit: Looks like it is something he s… (View Post)1 -
Re: BG1NPC for BGEE Prerelease - UPDATE v21-PR_20150131
@kaguana - Done! :-) The latest prerelease makes the BG1NPC Wait at Inns component compatible with BGEE. If you're used to SCS' similar component, it works a bit differently. The NPCs can be sent eit… (View Post)3 -
Re: BG1NPC for BGEE Prerelease - UPDATE v21-PR_20150131
Hang on, travelers! Time for an update! Okay, I've made a new prerelease: v21-PR-20141017 There's a few new goodies in this prerelease, namely: * German translation available! (Teiluebersetzung vom K… (View Post)Post edited by AstroBryGuy on8
