Boaster
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Re: [BG1+2] Throwing Axe, flag inconsistency
The same is true of the [BOW08] and [BOW99] in BG2. These two [add Strength Bonus] to weapon damage, whereas in BG1 they do not. However there is no [BOW99] in BG1. (View Post)1 -
[BG1+2] Throwing Axe, flag inconsistency
There is an inconsistency between Throwing Axes and whether or not they will add a Strength Bonus to weapon damage. In both BG1 and BG2: AX1H04 - when thrown, will add Strength Bonus to weapon damage… (View Post)3 -
Re: [(BG2) Engine Bug] Attacks per round bonuses (0824) (ToBEx10)
Also, subtracting Attacks per Round via Item has no effect. Or especially if you set Attacks per Round to 1 or 0.5 on a Character who is equipped with an item that already boosts Attacks Per Round wi… (View Post)1 -
Ammo depletion discontinues acquisition
If you have a stack of arrows, bolts or bullets that runs out, the game will switch to the next available ammunition, but will discontinue an Attack if presently attacking. (View Post)6 -
Expanded Item Descriptions
I have mainly armor in mind when talking about expanded item descriptions. Wouldn't it be nice to know that wearing Leather Armor actually increases your chance of being hit from Missile and Piercing… (View Post)13