David_Gaider
David_Gaider
Reactions
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Re: David Gaider on representation in games
Is there more reason required than "it adds more interesting stories"? Variety, as they say, is the spice of life - and, when we create characters for a game that's intended to have any dep… (View Post)33 -
Re: A new beginning by David Gaider
It's not that the original idea I had for the setting had no magic, but it was low magic - spellcasting was much more restricted, in that you only found mages in the towers and their magic was very m… (View Post)16 -
Re: David_Gaider needs a list
Before anyone goes down a path of discussion related to Dragon Age, they may want to keep in mind that I had a very specific position on the Dragon Age team and one that related solely to the story a… (View Post)21 -
Re: David_Gaider needs a list
I find it interesting that "followers need a relationship path that isn't romance" comes up repeatedly, as I haven't done a follower where the majority of their content is locked behind a r… (View Post)15 -
Re: David_Gaider needs a list
What determines whether a companion is there "purely as a romance option", I wonder? I can't say I've ever put a companion into a game just for that reason. Making them a romance has always… (View Post)13