Galactygon
Galactygon
Reactions
-
Re: [MOD][BETA] Tome and Blood: More Options for Wizards and Sorcerers
I agree with @semiticgod on preventing IA/Robe of Vecna abuse. Although I actually feel casting time should never be lower than one except for at-will abilities, but that is an engine limitation for … (View Post)2 -
Re: Animal Rage - (A)D&D source?
Actually, I was able to find the AD&D spell I was looking for: the level 5 "Rage", granted by Malar. The bonuses seem somewhat similar to the IWD version. It is located on page 479 in t… (View Post)1 -
Re: #11609 Large creatures should not wander aimlessly when blinded if an enemy is within melee range
I have a suspicion this has to do with the LOS not extending beyond the foot circle of the .cre. Normally a blinded .cre has a LOS value of 2 which for normally sized creatures extends slightly beyon… (View Post)3 -
#11621 [All] Spells using opcode 333 should be reflected by spell turning.
How to reproduce this: 1. Load any saved game where you have two characters who have access to either spell: Chain Lightning (SPWI615) and Spell Turning (SPWI701). 2. Have one of your chatacters cast… (View Post)1 -
Re: Spell Trigger and Clerical Spells
That's true, not all spells will launch. Had this difficulty when trying to use Shield of Lathander in a spell trigger on another party member, it never seemed to have worked even if I was up close. … (View Post)3